🎯 Keep the same aim when you switch games.
Pick the game you play now, enter your sensitivity and DPI, and choose the game you want to switch to. The converter gives you the sensitivity that makes your mouse travel the same distance for a full 360° turn, so your muscle memory carries over.
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What Is a Sensitivity Converter?
A sensitivity converter changes your mouse sensitivity from one game to another so your aim feels the same. Every game measures sensitivity differently, so the same number in two games can mean very different mouse speeds. This converter matches the distance your mouse travels for a full 360° turn, which lets you switch between Valorant, CS2, Apex Legends, Overwatch 2, Call of Duty and Rainbow Six Siege without relearning your aim.
How Sensitivity Conversion Works
Each game has a number called yaw, the number of degrees your view turns for every count your mouse reports at sensitivity 1. Multiply yaw by your sensitivity and your DPI and you get how far your view turns per inch of mouse movement. Two setups feel the same when that result matches, which is the same as needing the same distance of mouse travel to turn 360°.
The new sensitivity is your old sensitivity multiplied by the old game's yaw and divided by the new game's yaw, with DPI taken into account if it changes. For example, 0.4 in Valorant at 800 DPI works out to about 1.27 in CS2 at the same DPI, and both give roughly 40.8 cm per 360°.
How to Use the Converter
- Choose your current game and enter your sensitivity and mouse DPI.
- Choose the game you're switching to. Leave "Use the same DPI" ticked unless you're also changing your mouse DPI.
- Read your new sensitivity. The big number is what to type into the new game. The row below it shows the equivalent in every supported game at once.
- Check the cm per 360°. It should be identical for both games, which confirms the conversion.
The Swap button flips the two games so you can convert straight back.
Popular Conversions
Each link fills in both games and takes you back to the converter.
- Valorant to CS2
- CS2 to Valorant
- Valorant to Apex Legends
- Apex Legends to Valorant
- Valorant to Overwatch 2
- Overwatch 2 to Valorant
- CS2 to Apex Legends
- Apex Legends to CS2
- Call of Duty to Valorant
- Valorant to Call of Duty
- Rainbow Six Siege to Valorant
- Valorant to Rainbow Six Siege
- CS2 to Overwatch 2
- Overwatch 2 to CS2
Game Values Used
The converter uses these commonly published yaw values, in degrees per count at sensitivity 1.
| Game | Yaw |
|---|---|
| Valorant | 0.07 |
| CS2 / CS:GO | 0.022 |
| Apex Legends | 0.022 |
| Overwatch 2 | 0.0066 |
| Call of Duty | 0.0066 |
| Rainbow Six Siege | 0.00572957795 |
For a game that isn't listed, choose "Other" and type its yaw value in yourself.
Why It Might Still Feel Different
- Field of view. Games draw the world differently, so the same turn distance can look faster or slower on screen.
- Scoped sensitivity. Aiming down sights or using a scope often has its own multiplier that you may need to adjust separately.
- Mouse acceleration. Turn off acceleration and use raw input in both games, or the numbers won't match.
- Rounding. Some games only accept a few decimal places, so your result may be rounded slightly.
- Personal preference. Treat the result as a very good starting point and nudge it by small amounts if it feels off.
FAQ
At the same DPI, multiply your Valorant sensitivity by about 3.18 to get your CS2 sensitivity. For example, 0.4 in Valorant becomes roughly 1.27 in CS2. The converter does this automatically and handles DPI changes too.
At the same DPI, divide your CS2 sensitivity by about 3.18, or multiply it by 0.314. A CS2 sensitivity of 1.0 is roughly 0.314 in Valorant.
No. Games scale sensitivity differently, so a number like 0.4 turns your view much faster in Valorant than in CS2. That's why you convert instead of copying the number.
It's the distance your mouse must travel to turn your view a full 360 degrees. Because it's a physical distance, it works as a fair comparison between games, and a good conversion keeps it the same.
Yes. Your DPI is part of the calculation. If you keep the same DPI in both games, only the sensitivity changes. If you change DPI as well, untick "Use the same DPI" and enter the new value.
Field of view, scoped sensitivity, mouse acceleration and rounding can all make it feel a little different. Make sure acceleration is off, then adjust the result by small steps until it feels right.